The New Game

     …and I don’t mean World of Warcraft.

Facebook has Won

     I recently posted a comment on Jim Keenan’s post about Google Me to the effect that Facebook has too much going for it in social networking for Google Me to have any real impact at this stage in the game: 1) Facebook has too many users and too much inertia, 2) Facebook is a latecomer to the social networking game.

     The first is an obvious advantage, but the second requires a bit of explanation. Being a latecomer, Facebook faced an audience that had already been gradually educated about what a social networking site was, and was feeling the pain of poor implementations. In my personal experience, different “generations” of netizens used different services – LiveJournal: rudimentary networking, somewhat byzantine user interface; Xanga: user interface improves a bit, networking still clunky; MySpace: User interface remains about on-par with Xanga (worse, in my opinion), but networking becomes ridiculously easy…so easy that it would become detrimental to the user experience.

     Then Facebook swooped in and not only avoided all of the problems of the previous generations of social networking sites, but also added significant features like privacy and a beautiful content publishing platform. Along the way, Facebook picked up another feature – all of our friends and family. Facebook’s value as a networked good is now too immense a force to halt by a newcomer to the social networking. It would be like fighting the tide. Facebook is to social networking as World of Warcraft is to the MMORPG, just as Google is to search; they were 2nd or third iterations of the same concept, and they are clearly the leaders at this junction and likely to ride on their success indefinitely. That is, until game changes.

Facebook has Won…This Game

     What will happen eventually is that the rules will change. Facebook helps us connect. Any other service seeking the same goal will be crushed by Facebook.

     But Facebook’s model is a demand-pull model – only if we want mutually to become friends will we become friends. It makes the world smaller, true, because you are connected to your friends through digitally tangible relationships. But the world is about to become quite a bit smaller. In fact, it recently shrunk by several orders of magnitude, and it’s going to keep getting smaller. How? Two trends:

     One: A game. A platform for exhibitionists. A random, trivial site, the product of a 17 year old’s fancy. I am, of course, speaking of ChatRoulette. ChatRoulette exploded in popularity, but after a few months, the hype died down and everyone forgot about it. But ChatRoulette did something daring. It goes way beyond just your friends or family; ChatRoulette opens up an entire world of people to you. It just happens to do it one bare-naked, semi-erect, pasty-white cock at a time.

     Which leads us to our second trend.

     Two: The internet knows more about you than you know about yourself. Almost everyone has a presence somewhere online, and everyone online, consciously or not, is building a brand for themselves. Everything you buy online is another record of who you are. Furthermore, your usage patterns, even if technically anonymized, can still identify you, and that’s before you factor in browser session data. Your intellectual fingerprint, your personality, is online. In some way, shape, or form, you have left your print on the world wide web.

     Privacy is an illusion. A comfortable illusion, but one that people still grasp onto.

     But we still haven’t gotten to the meat of the trend. Sites like Hunch and OKCupid also have users entering data about themselves to find matches – matching goods, matching services, matching partners. Matches today are so-so. Matches tomorrow? Better. The day after that? A little better. And so on and so forth. It might never be perfect, but considering the sheer amount of data available about you on the internet and the rate at which that mountain of data grows, it won’t be long until it’s close.

     The internet of tomorrow will not only know what you like now…it will know what you will like. The internet of tomorrow will run on Suggestion Networking – an intelligent, well-filtered, supply-pushed internet where the rest of the world (that is only the right parts of the world) will simply fall into step with you.

The Game Changer

     So where does this bring us to with regards to Facebook and Google Me? Facebook has won the social networking game. Google must change the game or fail, as it has with Orkut, with Wave, and with Buzz.

     Frankly, there’s a lot working against it – Facebook is a behemoth in the existing market, and judging by the backlash against Facebook for privacy violations, the populace at large probably isn’t ready for the next wave, placing Google in an increasingly thin margin in which to operate. And even if they do capitalize on the next wave, they would have the first mover disadvantage – that’s right, disadvantage – in that they’d have to expend time and effort to educate users about how to use this new networking tool. They would also be making the first, and the largest, mistakes. Newcomers to the Suggestion Networking game would be quick to capitalize on any shortcomings.

     Either way, the game is changing.

One Thing

There’s something called Curly’s Law, which you can use to succeed in anything. It’s simple, really: Do One Thing.

Unfortunately, I’m not very good at doing one thing.

This is an understatement. Even when I sit still to think my life out, I can only bring it down to three to five items. They are as follows: Dance, Game, Restaurant, Languages, and Act.

Dance, because I don’t think I can stop. Game because I want to start a video game company. Restaurant because I want to open some sort of concept restaurant. Languages because I enjoy learning languages. Acting because there is a grievous mark on my soul. However, the main focus are the first three.

I sat down and meditated to figure this out after I went on a walkabout/dancestroll. I was distracted by how cool I thought I looked XD – we are on the outskirts of a storm, winds were whipping my bandanna around, and I was meditating on a concrete outcropping.

Peacock.

But all in all, it was productive. I’m rethinking my teaching English in Korea after I graduate. I don’t think it fits with any of my goals, or teaches me anything I can use to reach them better. Instead, I might run away to California to work for In-N-Out Burger and dance with the crews out there. That is, if I’m good enough. I just have to fit the video games in somehow…

I guess there is just One Thing I can be good at – Life, and loving it. I can’t help but feel it’s all up from here.

Ramen Golf

One of the few things motivating me to continue cooking for myself since the inception of 2010 has been Ramen Golf. Even now, as I wait for the hiss of water against hot metal to alert me that, yes, the water is now boiling over, I am playing Ramen Golf.

Sitting on top of my refrigerator is a 24 pack of Samyang ramen, the first syllable meaning “three” in Korean, and the second syllable, in conjunction with the first, meaning “Tasty MSG stuffed ramen packages.” This definition is probably shared by those non-Korean speaking consumers who buy Samyang ramen.  I have touched not a single one of these packages.

Every package I eat adds to my score, and the goal at the end of the semester is to have the lowest score.  So far, I’m beating all of you.